Reformat array to be readable
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								ashflow.py
									
									
									
									
									
								
							
							
						
						
									
										36
									
								
								ashflow.py
									
									
									
									
									
								
							@ -17,30 +17,18 @@ class GameWindow(mglw.WindowConfig):
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        self.texture = self.ctx.texture(self.window_size, 4)
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					        self.texture = self.ctx.texture(self.window_size, 4)
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        buff = self.ctx.buffer(
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					        buff = self.ctx.buffer(
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            np.array(
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					            # fmt: off
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                [
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					            np.array([
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                    -1.0,
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					                -1.0, -1.0, 0.0,
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                    -1.0,
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					                 1.0, -1.0, 0.0,
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                    0.0,
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					                -1.0,  1.0, 0.0,
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                    1.0,
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                    -1.0,
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					                 1.0, -1.0, 0.0,
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                    0.0,
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					                 1.0,  1.0, 0.0,
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                    -1.0,
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					                -1.0,  1.0, 0.0,
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                    1.0,
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					            ])
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                    0.0,
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					            # fmt: on
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                    1.0,
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					            .astype("f4").tobytes()
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                    -1.0,
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                    0.0,
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                    1.0,
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                    1.0,
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                    0.0,
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                    -1.0,
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                    1.0,
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                    0.0,
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                ]
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            )
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            .astype("f4")
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            .tobytes()
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        )
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					        )
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        self.vao = self.ctx.vertex_array(self.program, buff, "in_position")
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					        self.vao = self.ctx.vertex_array(self.program, buff, "in_position")
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